WARHAMMER - AGE OF RECKONING (STANDARD EDITION)

WARHAMMER

WARHAMMER / WARHAMMER - AGE OF RECKONING (STANDARD EDITION)
Format: PC Game
Released: Sun 21 Sep 2008
Catalogue Number: PCWOAOR

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Price:  AUD$87.49
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* Prices displayed are in Australian Dollars and, where applicable, GST inclusive

Description:
War is everywhere in Warhammer Online: Age of Reckoning (WAR), the new MMORPG from the creators of Dark Age of Camelot. Based on Games Workshop's popular Warhammer fantasy war game, WAR features next generation Realm vs. Realm (RvR) game play that will immerse players in a world of perpetual conflict.
Key Features
# Based on Games Workshop's popular Warhammer fantasy world. Dominated by force of arms and
magic, this world provides a rich setting for hundreds of thousands of players to experience the epic
nature of war and the glory of battle.
# Join one of six Armies and fight for the Armies of Order (Dwarf, High Elf and Empire) or
the Armies of Destruction (Greenskin, Dark Elf, or Chaos). Wage war across three unique battlefronts.
# Next generation Realm vs. Realm game system integrating both PvP combat and PvE quests on the
same map in support of the greater war.
# Engage in four levels of RvR combat:

- Skirmishes: Incidental PvP combat
- Battlefields: Objective-based battles in the game world
- Scenarios: Instanced, point-based battles balanced with NPC Dogs of War
- Campaigns: The invasion of enemy lands culminating in the assault on their capital city

# Undertake a wide variety of PvE quest types related to an army's war efforts, including:

- Public quests that benefit from the participation of the entire army
- Conflict quests that pit players against an enemy with opposing goals
- Branching quests that let you choose the outcome of the quest and your reward
- Xmas quests that reward exploration with high value loot

# A robust combat system introduces Player Tactics (earned powers you equip prior to battle) and
Morale Skills (combat options that increase in power when the momentum of battle is in your favor).
# Player models that change to reflect the relative power of a character (i.e., Orcs grow in size and
Dwarfs' beards get longer). Customizable armor and a visual guild system allow a player to make their
character truly unique.
# Embark on an epic quest to complete the Tome of Knowledge and unlock Warhammer lore, detailed
monster information, and major story plotlines.
# Online play requires a subscription and Internet connection.

Availability
Estimated despatch 5-10 days after ordering.


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