How to Actually Get Better at Competitive FPS Games
I spent five years competing in the Oceanic Counter-Strike scene before moving into journalism. I wasn’t great — solid tier-two, occasionally filling in for tier-one teams. But I learned more about improving at competitive shooters than I ever learned from a YouTube guide titled “How to RANK UP FAST.”
Here’s what actually works.
Aim trainers: useful but overrated
Everyone’s first instinct is aim training. Download Aim Lab or Kovaak’s, grind tracking and flicking scenarios, watch your score go up, and feel good about yourself.
Aim trainers improve your raw mechanical ability. They build muscle memory for mouse movements. This is genuinely useful, especially for beginners. But here’s the thing: raw aim is maybe 25 percent of what determines your performance in a competitive shooter.
I’ve seen players with incredible aim lab scores who can’t break out of Gold in VALORANT. Their aim is crisp. Their positioning, timing, utility usage, and decision-making are terrible. They win fights they should lose and lose rounds they should win because they don’t understand the game beyond “click on heads.”
Use aim trainers for 15 to 20 minutes as a warm-up. Don’t spend hours grinding them. The returns diminish fast.
Game sense wins rounds
Game sense is the collection of knowledge and intuition about how the game flows. Where enemies are likely to be based on the information you have. When to push and when to hold. How the economy affects what utility and weapons opponents can afford. What the likely play is after a teammate gets a pick.
You build game sense by playing attentively and reviewing your gameplay. Not just playing on autopilot while watching Netflix on a second monitor — actively thinking about why things happened.
After every death, ask yourself: “What information did I have? What could I have done differently?” Not in a tilted, frustrated way — in a genuinely analytical way. If you died peeking a corner without information, the lesson isn’t “my aim was off.” The lesson is “I took an unnecessary risk.”
Watch your own demos
This is the single most impactful thing you can do, and it’s the thing almost nobody does. Record your games. Watch them back. Not the highlights — the full rounds, including the boring ones.
You’ll be horrified. You’ll see positioning mistakes you didn’t notice in real-time. You’ll see utility usage that was wasteful or poorly timed. You’ll see rotations that were too slow or too fast. Most importantly, you’ll see patterns in your own play that you weren’t aware of.
I used to peek the same angle every round on a specific map without realising it. An opponent who watched my demos would have known exactly where to pre-aim. I only caught it because I forced myself to watch my own gameplay.
Crosshair placement
If you take one mechanical tip from this article, let it be this: keep your crosshair at head level, pointed where an enemy is most likely to appear.
This sounds obvious. It is obvious. And yet, watch a Silver or Gold player’s crosshair placement and it’s consistently at chest or knee level, pointed at walls where nobody will ever be.
Good crosshair placement means that when an enemy appears, you need minimal adjustment to land a headshot. Bad crosshair placement means you need to both track the enemy and correct your vertical aim simultaneously. That extra millisecond of adjustment is the difference between trading kills and dying first.
Practice this consciously. Every time you’re walking through a map, check where your crosshair is. It should be at head height, pre-aimed at the most likely contact point.
Play fewer games, play them better
Grinding ten ranked games in a row while getting progressively more tired and tilted doesn’t help you improve. Playing three focused games where you’re actively thinking about your play, followed by a review session, does.
Quality over quantity. Every time. If you’re tired, tilted, or distracted, stop playing ranked. Play casual, play a different game, or step away from the computer. Ranked games played on autopilot don’t build skill — they reinforce bad habits.
Communication
In team-based shooters, your communication is as important as your fragging. Clear, concise callouts. No flaming. Relevant information delivered quickly.
“Two on B site, one is lit” is good communication. “This Reyna keeps killing me, this game is over” is not communication — it’s complaining, and it makes your team worse.
If you’re playing with a regular team, develop a shared vocabulary. Agree on callouts, default strategies, and how to communicate mid-round adjustments. If you’re solo queuing, keep your comms brief and factual. Even in low-rank lobbies, good communication wins rounds.
The plateau is normal
You will hit a point where you stop improving. You’ll stay at the same rank for weeks or months despite practicing. This is normal. Every competitive player experiences it.
Plateaus usually mean you’ve maxed out one skill but are being held back by another. If your aim is good but your positioning is bad, improving your aim further won’t change your rank. Identify the weakest part of your game and focus on that specifically.
Getting better at competitive shooters is a slow, humbling process. There are no shortcuts, and anyone selling you one is lying. But if you actually enjoy the process of improving — if the grind itself is rewarding — you’ll get there. Just don’t expect it to happen overnight.